Game Showcase
Completed games, prototypes, characters, environments, UI and exhibition experiments collected as one evolving world.
Art direction, immersive experiences, interactive installations, games, 3D and creative technology — the medium changes depending on what the idea needs.
An interactive Emirati grandmother who transforms cultural knowledge into a real-time conversation.
A heritage experience translated into a space you can enter, using VR, 3D environments and interactive storytelling.
Character development, festival identity and environmental applications brought together as one visual world.
Large-scale visual storytelling designed for architecture, motion and a live audience.
A festival-scale visual system spanning identity, graphics, physical applications and experience.
Hands-on 3D, VR, game and creative-technology workshops documented as a visual learning practice.
A pure branding and art-direction case study built around concept, strategy and visual application.
An experimental art and technology exhibition exploring the information we leave behind and the systems that observe it.
Enter the less orderly side of the practice: games, books, experiments, unfinished systems, motion and creative fragments.
Completed games, prototypes, characters, environments, UI and exhibition experiments collected as one evolving world.
Book design, illustration, editorial layouts, storytelling, development sketches and physical publications.
Selected creative work across VR, media, events, 3D, games, teaching and visual experimentation.
Arduino, Kinect, sensors, tracking, interactive light, physical computing, AI perception, tests, failures and works in progress.
Selected CGI, film, animation, motion design and visual experiments that live between the larger stories.
Art Direction · Creative Direction · Concepts · Visual Storytelling · Experience Design
Interactive Installations · XR / VR · Projection Mapping · Spatial Experiences · Motion Tracking
3D Design · Blender · Unity · Game Prototyping · Worldbuilding
Arduino · Sensors · Kinect · Interactive Systems · AI-assisted Creative Workflows
Graphic Design · Branding · CGI · Motion · Film / Visual Development
Teaching · Workshops · Creative Leadership · Presentations · Production
I’m Amal Alnahdi, a multidisciplinary creative working where art direction, immersive experience and technology meet. I shape ideas from their first visual language through to the moment an audience steps inside them.
My practice moves between interactive installations, XR and VR, games, projection, 3D storytelling and creative education. I care about the full experience: the concept, the space, the interaction and the feeling people take away.
Based in the UAE, I collaborate with creative teams, institutions and technologists to turn ambitious ideas into clear, memorable experiences.

Master's Degree in Digital Media, Ajman University, 2026.
Bachelor's Degree in Graphic Design with a Minor in Radio & TV Production, Ajman University, 2015-2020.
Diploma in Metaverse - AIJWF.
Game Design Certificate - SAE Dubai, 2024.
Certified Trainer with additional training across VFX, cinematography, UX, branding and AI media.
Game showcased at GITEX 2024.
30+ workshops delivered across VR, AI, 3D design and storytelling.
Four listed creative publications spanning 2018-2025.